j. cade wrote a great tutorial for converting textures from Genesis 2 Female to Genesis 3 Female (and any other two figures who can match shapes). But, it was written for those already familiar with the Daz Studio and Blender interfaces (which I was not with the latter). So, after much trial and error (and maybe I bought a book on it), I finally figured out what I was doing wrong and thought I’d share that knowledge with the rest of you via a more detailed version of j. cade’s original tutorial.
It is currently very rough around the edges, but I think it will have enough extra detail about the Blender interface to get you started.